Pretty much the areas felt the same because it was more like Castle, Village, Swamp, Swamp, Cathedral that felt like a swamp, Dungeon, Swamp, back to Castle. This also impacts playing new game again since everything just feels the same over and over again. I know you can fight some bosses early and even fight "some" bosses in different orders, but I never felt the freedom to take a different path since there was always a wall that kept telling me to go back. This one is quite obvious because the game was always pointing a direction for me to go. Ember mechanics is probably my favorite next to Human Effigies.The graphics and the environment were probably the best in the series, anything you can see is where anything you can go (most of the time).Though gundyr did give me trouble the first time around. The difficulty was fair, despite being my first souls game, I never thought the game was overly difficult, which made the game easier for me to get into.Weapon arts were really fun to use via PvE, a little bit annoying in PvP.
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The UI was easy to navigate, and much cleaner than 2. Probably the most polished souls game of all.Not only that but, the majority of the bosses themselves were also well designed. This game probably has one of the most beautiful boss animations I have ever seen in any souls game.At the end, I'll be ranking them from best to worst.įirst let's start out with Dark Souls 3 since it was my very first souls game, which I started playing roughly two years ago. I'll be listing some pros and cons from each game and critiquing them. Let's start off the bat, that I played all three souls games in reverse order and may be slightly biased on my favorite souls game, which I'll get to that in a moment. Okay, so at this point I've played all three games and now I want to express my opinion on my souls experience.